Dec Update

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    Gennadi

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    Dec Update

    Post by Gennadi on Wed Dec 01, 2010 10:10 pm

    Here is some goodies straight from Playonline's FFXI Dec Update:



    The mercury is set to climb to flesh-searing heights with the further lifting of the level cap in the impending version update. Maximum character level will rise from 85 to 90, and this change will be accompanied by a host of new abilities, traits, and spells to complement the existing arsenal. Furthermore, to ensure that it won't be lonely for adventurers who reach these newfound heights, certain Wings of the Goddess areas will also undergo adjustments in monster level and distribution.

    The following new job abilities will be added:

    Blood Rage (WAR Lv.87 Ability Delay: 5 min. Effect Duration: 30 sec.)
    Enhances critical hit rate and critical hit damage for party members within area of effect.

    Impetus (MNK Lv.88 Ability Delay: 5 min. Effect Duration: 3 min.)
    Enhances attack and critical hit rate with each successive melee attack you land.

    Enmity Douse (BLM Lv.87 Ability Delay: 10 min.)
    Reduces the target's enmity towards you.

    Conspirator (THF Lv.87 Ability Delay: 5 min. Effect Duration: 1 min.)
    Enhances accuracy and "Subtle Blow" effect for party members within area of effect. Does not affect the party member being targeted by the enemy.

    Sepulcher (PLD Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
    Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead.

    Arcane Crest (DRK Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
    Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for arcana.

    Bounty Shot (RNG Lv.87 Ability Delay: 5 min.)
    Increases the rate at which the target yields treasure.

    Hamanoha (SAM Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
    Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for demons.

    Dragon Breaker (DRG Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
    Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for dragons.

    Smiting Breath (DRG Lv.90 Ability Delay: 1 min.)
    Orders the wyvern to attack with its breath.

    Restoring Breath (DRG Lv.90 Ability Delay: 1 min.)
    Orders the wyvern to heal with its breath.

    Mana Cede (SMN Lv.87 Ability Delay: 5 min.)
    Channels your MP into TP for avatars and elementals.

    Blood Pact: Ward "Fleet Wind" (SMN Lv.86 Ability Delay: 1 min. Effect Duration: 2 min.)
    Increases movement speed for party members within area of effect.

    Blood Pact: Ward "Inferno Howl" (SMN Lv.88 Ability Delay: 1 min. Effect Duration: 1 min.)
    Grants the effect of "Enfire" to party members within area of effect.

    Blood Pact: Ward "Diamond Storm" (SMN Lv.90 Ability Delay: 1 min. Effect Duration: 3 min.)
    Reduces evasion for enemies within area of effect.

    Triple Shot (COR Lv.87 Ability Delay: 3 min. Effect Duration: 90 sec.)
    Occasionally uses three units of ammunition to deal extra damage.

    Tactician's Roll (COR Lv.86)
    Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.

    Allies' Roll (COR Lv.89)
    Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.

    Curing Waltz V (DNC Lv.87 Ability Delay: 23 sec.)
    Restores target's HP.

    Striking Flourish (DNC Lv.89 Ability Delay: 2 min. Effect Duration: 1 min.)
    Allows you to deliver a twofold attack. Requires at least one finishing move.

    Stratagem: Perpetuance (SCH Lv.87)
    Increases the enhancement effect duration of your next white magic spell.

    Stratagem: Immanence (SCH Lv.87)
    Makes it possible for your next elemental magic spell to be used in a skillchain, but not a magic burst.

    The jobs listed below will each welcome an existing trait to their arsenal upon reaching the specified level, beyond which the degree of mastery will increase in stages.
    Job Level Job Trait Effect
    Black Mage Lv.50 Elemental Celerity Quickens elemental magic spellcasting.
    Red Mage Lv.87 Shield Mastery Grants bonus TP when blocking an attack with a shield.
    Dark Knight Lv.88 Tactical Parry Grants bonus TP when parrying an attack.

    The following new spells will be added:

    - White Magic
    Regen IV WHM Lv.86
    Boost-CHR WHM Lv.87
    Boost-AGI WHM Lv.90
    Gain-CHR RDM Lv.87
    Gain-AGI RDM Lv.90
    Adloquium SCH Lv.88

    - Black Magic
    Fire V BLM Lv.86
    Aeroja BLM Lv.87
    Blizzard V BLM Lv.89
    Firaja BLM Lv.90

    - Songs
    Valor Minuet V BRD Lv.87
    Wind Carol II BRD Lv.87
    Fire Carol II BRD Lv.90

    - Ninjutsu
    Migawari: Ichi NIN Lv.88
    *Uses the ninja tool, "mokujin."

    More jobs will be able to learn the following spells:

    - White Magic
    Protect V PLD Lv.90
    Aquaveil SCH Lv.13
    Blink SCH Lv.29
    Stoneskin SCH Lv.44
    Shell V RDM Lv.87 / SCH Lv.90

    - Black Magic
    Fire IV RDM Lv.86
    Blizzard IV RDM Lv.89
    Fire III DRK Lv.88
    Blaze Spikes SCH Lv.30
    Ice Spikes SCH Lv.50
    Shock Spikes SCH Lv.70
    Aero V SCH Lv.87 (Addendum: Black)
    Break RDM Lv.87 / SCH Lv.90 (Addendum: Black)

    Several new blue magic spells will be added.



    In addition to the above, performance-enhancing tweaks will be introduced for a host of existing job abilities. The exciting details will be announced in the very near future, so stay tuned!

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    Gennadi

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    Re: Dec Update

    Post by Gennadi on Wed Dec 01, 2010 10:12 pm

    Not much for DD in this list so far, i hope they add a lot more like they did for mages and support jobs.

    I dont see anything for beastmasters!!!


    And as i expected next limit break will be 90. I predict 99 this spring/summer 2011
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    Alastar

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    Re: Dec Update

    Post by Alastar on Wed Dec 01, 2010 10:25 pm

    I saw the Monk ability, and my mouth dropped open, I wonder if that will stack with hundred fists....
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    Gennadi

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    Re: Dec Update

    Post by Gennadi on Wed Dec 01, 2010 10:55 pm

    Alastar wrote:I saw the Monk ability, and my mouth dropped open, I wonder if that will stack with hundred fists....



    Thats a good question, if it does Monk will be the new hate stealer, step aside Drk's Evil or Very Mad
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    Alastar

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    Re: Dec Update

    Post by Alastar on Sun Dec 05, 2010 12:36 am

    Yep lol Can't wait to find out.
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    Betrice

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    Re: Dec Update

    Post by Betrice on Mon Dec 06, 2010 7:32 pm

    Been working on my NM trial weapon for mnk, hope i can finish it. Did an NM with a guy thats been a mnk long time, and he said that weapon better then relic. Shocked Can't wait to get my mnk gear from Abyssea, he also told me mnk can duo anything in Abyssea with a whm. /em looks around for whm.
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    Gennadi

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    Re: Dec Update

    Post by Gennadi on Mon Dec 06, 2010 7:39 pm

    Yep Monk and Ninjas are top dd's just ask Op, he will talk about it forever
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    Betrice

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    Re: Dec Update

    Post by Betrice on Mon Dec 06, 2010 9:05 pm

    Oh yea Yoz sends her love to everyone. She misses us, wonder how long she can stay away lol
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    Gennadi

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    Re: Dec Update

    Post by Gennadi on Mon Dec 06, 2010 9:56 pm

    We miss her too, sometimes taking a break from game refreshes the mind. Its much needed.
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    Optimis

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    Re: Dec Update

    Post by Optimis on Tue Dec 07, 2010 12:34 pm

    Gennadi wrote:Yep Monk and Ninjas are top dd's just ask Op, he will talk about it forever
    War's to lol! Sam and drk slowly getting left behind lol Might be time to pick up your War again tiny haha XP
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    Gennadi

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    Re: Dec Update

    Post by Gennadi on Tue Dec 07, 2010 2:19 pm

    Optimis wrote:
    Gennadi wrote:Yep Monk and Ninjas are top dd's just ask Op, he will talk about it forever
    War's to lol! Sam and drk slowly getting left behind lol Might be time to pick up your War again tiny haha XP


    Ahhhh that means i have to dig all that mid level 75 armour and start leveling it scratch And i don't even have magian axes or anything ahhhh

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    Re: Dec Update

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